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The Unity Shaders Bible

The Unity Shaders Bible

Over 400 pages on Unity shader development, plus a downloadable package with examples, case studies, and more.
  • Introduction to the Programming Language.
  • Lighting, Shadows, and Surfaces.
  • Advanced Concepts.
  • Technical Art in Practice.
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The Godot Shaders Bible

The Godot Shaders Bible

Everything you need to know about shaders to improve your game’s graphics, explained in a clear, step-by-step way.
  • Introduction to Mesh Composition.
  • Lighting and Rendering.
  • Procedural Shapes and Vertex Animation.
  • Advanced VFX and Post-Processing.
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Shaders & Procedural Shapes in Unity 6

Shaders & Procedural Shapes in Unity 6

A visual guide to transforming math equations into stunning procedural shapes with Unity 6.
  • Draw simple shapes using mathematical equations.
  • Understand the fundamentals of 2D Signed Distance Functions (SDF).
  • Analyze the composition of complex 3D SDF shapes.
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Unity 6 Editor Tools Essentials - Vol. 1

Unity 6 Editor Tools Essentials - Vol. 1

Everything you need to master the Unity Editor Tools API from the ground up.
  • Master Unity editor scripting to enhance your workflow efficiently.
  • Design custom inspectors, layouts, and user-friendly tools easily.
  • Add menus, dialogues, and stylish GUI skins to elevate your tools.
  • Unlock Unity editor's potential with customization techniques.
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Unity Character Customization: Modular 3D and Spine 2D

Unity Character Customization: Modular 3D and Spine 2D

More than 260 informative pages about building modular character customization systems in Unity 6 with 3D and Spine 2D.
  • Learn the fundamentals of character customization in both 3D and 2D.
  • Make customization persist across scenes using prefabs and data saving.
  • Add a user interface to enable character customization in-game.
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