Discover a dice effect shader for Godot, crafted by Fabrizio Espindola using advanced techniques like Fresnel, Matcap, and Ray Marching in GLSL. This dynamic, realistic shader is part of his work for the upcoming Godot Shaders Bible Bundle. Download it free under [CC BY-NC 4.0]!
Shader Graph is great for multi-platform games, but for advanced control and efficiency, learning HLSL and ShaderLab is key. Explore these techniques in depth with the Unity Shaders Bible!