Become an Author
Publish With Us.
Share your expertise. Build an audience. Shape the future of Game-Dev education.

At Jettelly, we partner with creators who are passionate about teaching game development at a professional level.

If you're an expert in Unity, Godot, Unreal, Blender, VFX, shaders, Python for 3D, optimization, design, or any other game-dev discipline, we'd love to hear from you.

We combine high-quality production values, modern distribution strategies, and fair contracts to help authors reach thousands of readers around the world.

Why Publish With Jettelly?

Higher Royalties.
Earn up 6X more than traditional publishers (usually 8-10%). Our royalty structure reflects the value of your work.
Global Reach.
Your book or course will be distributed through: Jettelly Store, Print books (Amazon & Lulu), community bundles, email campaigns, and social media to tens of thounsands of devs globally.
Professional Support.
We handle structural & technical editing, visual & layout, and marketing & distribution. You focus on high-quality content.

Join A Curated Team Of Professionals.

Jettelly works only with authors who have proven technical knowledge and real game-dev experience. You will join a community of creators who have worked with studios such as: Rovio, DeNA, Gameloft, and multiple indie teams and studios worldwide.
As a Jettelly author, you’re not just publishing a title: you’re becoming part of a long-term, professional ecosystem.

Early Access Publishing.

Unlike traditional publishers, we follow a chapter-by-chapter early access system, which:
  • Helps authors validate their content.
  • Allows readers to contribute feedback.
  • Generates revenue early.
  • Keeps the book evolving with the industry.
This model has helped several of our books reach best-seller status even before being fully completed.

What We Look For.

We're interested in creators who can provide:
Technical clarity
Real-world examples
Practical workflows
Cases studies
Modern, industry-relevant skills.
We accept written books and video courses.

Minimum Application Requirements.

To apply, you must submit:

For books

30-page minimum sample

For Video Courses

1 hour of content

Submissions that do not meet this minimum are typically not considered.
Submit your manuscript or course.

Bring Your Knowledge to the Global Game-Dev Community.

If you're ready to transform your expertise into a high-quality educational product, and you want a publishing partner who respects your work, Jettelly is the place to start.

We're excited to discover what you can create.

© 2026 Jettelly Inc. All rights reserved. Made with ❤️ in Toronto, Canada