Custom Dev Tools Bundle

Learn to build Editor Tools for both Blender and Unity for one low price!

  • Blender Tool Development Fundamentals (In-Development)
  • Unity 6 Editor Tools Essentials
Bundle
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Intermediate
English
Unity 6000.0.45f1, Blender 4.5 LTS
Who this bundle is for.
Technical artists and developers looking to extend Blender with custom tools and UIs.
Unity developers and artists seeking to build custom tools and streamline workflows.
Note: Blender Tool Development Fundamentals is currently In Development and is being released chapter by chapter. By purchasing now, you'll receive all future updates for free until the book is complete (Learn more about our publishing process here). The Spanish version of these books is scheduled to be released at a later date.
For those artists and developers who want to take their workflow to the next level, build the custom tools you need with Blender Tool Development Fundamentals and Unity 6 Editor Tools Essentials. First, you'll explore the Blender Python (bpy) API and the context system, so you can build interactive UI components such as panels, menus, and gizmos. As you progress, you’ll master advanced topics like viewport integration, modal operators, custom drawing with the GPU module and UIs with Qt and Pyside.

Then, when you're ready to work with Unity, move on to editor scripting as you create custom inspectors, property drawers, and editor windows using Unity’s modern UI Toolkit. You'll also learn about GUI styling, menu integration, and the use of Scriptable Objects to manage data efficiently. With practical examples and real production use cases, these books will help you create tools that will boost productivity in any game development project.
Harrison Ferrone
Software Developer and Writer
Harrison Ferrone was born in Chicago, Illinois, and has worked at Microsoft, PricewaterhouseCoopers, and a handful of small start-ups, but most days you can find him creating instructional content for LinkedIn Learning or writing books on software development.. Throughout all of this, he’s bought many books, been owned by several cats, worked abroad, and continually wondered why Neuromancer isn’t on more course syllabi.
Alex Telford
Senior Software and Pipeline Engineer
Alex Telford is a software engineer with over 13 years' experience developing plugins, tools, and pipelines in the chaotic world of visual effects. Having worked across many departments at Wētā Digital, Unity, and now Floating Rock, he has created hundreds of tools artists use in their day-to-day workflows. Specializing in User Experience, he aims to reduce the cognitive load of artists, enabling them to do what they do best.
Frequently Asked Questions.
What do the books include?
Our books are crafted to provide a deep understanding of each topic with step-by-step explanations, real-world examples, and practical exercises. Each book includes detailed chapters, illustrations, and code samples designed to help you build skills as you read. All of our eBooks are downloadable in PDF format, making it easy to access them offline anytime. Many books also come with supplementary downloadable assets or files to support your learning, and some feature online updates or companion content for the latest industry practices.
Do the courses/eBooks include updates?
Yes, our courses include updates to ensure the content stays current with the latest tools and practices. Our books, which are published chapter by chapter, are also updated regularly until they are considered complete. This approach allows you to benefit from the latest information and improvements as you progress through the material. Once a book is finalized, it remains available in its completed form
Can I download the eBooks?
Our eBooks are fully downloadable in PDF format, allowing you to access them offline anytime.
What do the Hardcover editions include?
Some of our books are offered in a special Hardcover edition through our partner Lulu. If you purchase one, you may also request the project files. If you get the Hardcover edition and don't have an account on Jettelly, we can also create an account for you automatically. Please reach us on [email protected] to get started.
Do you offer certificates upon course completion?
No, we currently do not offer certificates upon course completion. Our focus is on providing high-quality content and practical skills that you can immediately apply to your projects and portfolio.
How long will I have access to the eBooks/Courses after purchase?
You'll have lifetime access to any course you purchase, as long as Jettelly Inc. exists. This allows you to revisit the content anytime and learn at your own pace, without any time restrictions. If you have any questions regarding previous purchases, feel free to email us at [email protected]
Can I get a refund if I'm not satisfied with my purchase?
Unfortunately, due to the nature of our downloadable eBooks, we do not offer refunds. For Hardcover editions, we offer exchanges in case of print quality issues through Lulu. Regardless, if you have any questions or concerns, please reach out to our support team at [email protected], and we'll be happy to assist you.
What happens if I buy a product in development and it's never finished?
Jettelly will issue a refund minus taxes and admin fees.
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