Voxel Plugin: Advanced Voxel Worlds in Unreal Engine.
by Vicente C.
Published |
2,333
Share
Developed by Victor Careil and his team, today we cover Voxel Plugin, one of the most widely used tools for building interactive voxel terrain in Unreal Engine.
Voxel Plugin is a voxel framework for Unreal Engine 5 developed by Victor Careil and their team.

It focuses on building fully volumetric landscapes that can be edited both in the editor and at runtime. The plugin includes tools for mesh stamping, surface sculpting, procedural generation, and foliage placement, supporting projects that rely on dynamic worlds that change during gameplay. 
Core Features
Voxel Plugin has evolved into one of the most recognized voxel frameworks for Unreal Engine. Some of its main capabilities include:

  • Full Source Access: No closed-source libraries, everything is accessible for developers.
  • Non-Destructive World Creation: Any change can be reverted or adjusted without permanently altering the world.
  • Procedural Foliage: Tools to populate authored or fully generated worlds with convincing foliage.
  • Fully Destructible Environments: Terrain can be dramatically modified at runtime.
  • Graph-Driven Design: A node-based graph system controls every step of world generation.
Voxel Plugin 2
The latest version, Voxel Plugin 2, is now available for Unreal Engine 5. It is a major step forward that introduces new-generation voxel features, while still being actively expanded by Victor Careil and his team.
Key features are:

  • Runtime Nanite and Lumen support
  • Nanite tessellation
  • Splines and unlimited materials
  • Voxel sculpting with a non-destructive, stamp-based workflow
  • Procedural Content Generation (PCG)

Voxel Plugin 2 is available as a free upgrade for users of version 1, but the two versions are not compatible. Assets and graphs created in Voxel Plugin 1.2 cannot be migrated directly, and some workflows, such as cubic setups or MagicaVoxel imports, are no longer supported
See more from the creator
If you’d like to explore more about Victor Careil's work or follow updates, you can check out the pages below:

Interested in learning more?
If you’re working with Unity 6, the Unity 6 Creator Essentials Bundle brings together two books focused on editor tools and character customization.

It includes Unity 6 Editor Tools Essentials and Mastering Character Customization in Unity, and it is aimed at developers and artists interested in building custom tools and more flexible character systems for their projects.
Did you find an error? No worries! Write to us at [email protected], and we'll fix it!

Subscribe to our newsletter to stay up to date with our latest offers

© 2026 Jettelly Inc. All rights reserved. Made with ❤️ in Toronto, Canada