Designed for aspiring game developers with no prior scripting experience, Unreal Engine Blueprints for Beginners is a hands-on guide to visual scripting with Unreal's powerful Blueprint system. You'll start by exploring the Blueprint Editor and understanding how nodes, pins, and wires form the logic of your game. Step by step, you’ll build interactive gameplay systems using Actors, Components, Events, and Variables — all while learning best practices for organizing your logic and debugging your code. Along the way, you'll dive into player control with Pawns and Controllers, build dynamic UI with UMG, and animate elements using Timelines. Each concept is reinforced with practical mini-game projects, such as collectible systems, doors, and simple shooters, allowing you to gain real-world experience with Blueprint workflows. Whether you're building your first prototype or laying the foundation for a full game, this book equips you with the essential tools to bring your ideas to life — visually and efficiently.