Stylized Water: A Procedural Water Toolkit for Blender.
by Jettelly
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A quick look at a Blender add-on that builds animated stylized water using shaders and Geometry Nodes, without simulations or baking.
Stylized water is often less about physical accuracy and more about clarity, motion, and consistency across a scene. In many cases, artists want animated water that reads well at a distance, responds predictably to art direction, and avoids the overhead of full fluid simulations.

Stylized Water
, a Blender add-on by Casey Sheep, approaches this problem using a combination of shader-based materials and Geometry Nodes generators. Instead of relying on simulation, the tool focuses on procedural systems that are animated, non-destructive, and ready to render inside Blender.
What the Tool Does
Stylized Water provides a small set of procedural systems designed to work together:

  • Water surfaces are driven by animated shaders rather than simulation caches
  • Supporting elements such as underwater terrain and background motion are handled through Geometry Nodes
  • All components are procedural and editable at any stage

The add-on is intended for stylized environments rather than physically realistic water. 
Procedural Water Surfaces (Shader-Based)
The core of the add-on is a set of water shaders designed to produce animated surface motion without baking or simulation.

These shaders handle:

  • Wave motion and surface distortion
  • Foam and ripple patterns
  • Adjustable animation speed and stylization parameters

Because the motion is shader-driven, water surfaces remain lightweight and update instantly when parameters change.
- Geometry Nodes for Scene Context

Rather than extending the water simulation itself, Geometry Nodes are used to generate surrounding elements that help sell the scene.

- Underwater Terrain Generator

A Geometry Nodes setup generates seabed geometry with adjustable height, scale, and detail. This is intended to provide visual depth under the water surface, not physical interaction.

- Fish School Generator (Background Use)

A lightweight fish school system adds background motion below the surface. It is explicitly positioned as a background element rather than a detailed animation system.

- Lotus Leaf Generator

The lotus leaf generator uses Geometry Nodes with weight paint control, allowing artists to define growth areas directly on surfaces. This makes placement predictable and easy to art-direct.
FloatingFX: Simple Motion for Props
The add-on also includes FloatingFX, a small utility that applies looping floating motion to selected objects.

This is not a physics system. It simply offsets transforms procedurally, making it useful for:

  • Debris on water surfaces
  • Decoration props
  • Scene dressing elements that benefit from subtle motion
Rendering and Compatibility
Stylized Water works in both EEVEE and Cycles. Visual output will differ depending on the render engine, lighting setup, and material evaluation, but no separate setups are required.

  • Supported Blender versions: 4.5 to 5.0
  • No baking or simulation steps
  • All systems remain editable at render time

The author notes that the tool is not intended for extreme close-up shots, which aligns with its focus on environments and mid-to-wide framing.
How It Fits Into a Workflow
This add-on makes the most sense in projects where:

  • Water needs to be animated but predictable
  • Visual style is prioritized over physical accuracy
  • Scenes benefit from reusable, procedural setups
  • Iteration speed matters more than simulation detail

It does not replace fluid simulation tools and is not designed for realism-heavy shots. Instead, it provides a controllable alternative for stylized scenes, backgrounds, and environment work.
Similar and Useful Alternatives
Water Shader + Assets & Terrains: A Blender addon that includes water shader tools plus asset packs and terrain generation utilities. It provides animated water surfaces, caustic projections, dynamic foam and customizable terrain features. Works in Cycles and includes scene setup examples.

Differences: This pack combines both water shading and environment assets, including dynamic foam and terrain. Stylized Water Shaders focuses specifically on stylized shader look and generator. Water Shader + Assets gives more scene assembly utilities and demo examples.

Quick Real Ocean (Blender 3.5): A Blender addon for creating ocean surfaces with customizable waves, foam and ripples. Provides tools to generate and animate ocean meshes with adjustable parameters for wave strength, foam color and motion, and includes volumetric elements in some implementations.

Differences:
Quick Real Ocean is oriented toward large bodies of water and ocean surfaces with foam and wave animation support. It is less focused on stylized shader aesthetics and more on realistic or semi-realistic ocean surfaces, while Stylized Water Shaders prioritizes an artistic, stylized visual with easy control.

✨ Stylized Water Shaders And Generator is now available on Gumroad.

📘 Interested in creating your own Tools and Shaders? Check out the Godot Shaders & Blender Tools Bundle, which includes: Blender Tool Development Fundamentals and The Godot Shaders Bible.
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