We take a look at a free Blender add-on to add a Parallax occlusion mapping (POM) node to a material in Blender.
Creating convincing surface depth in Blender often requires complex shader setups or displacement geometry, both of which can be heavy to manage. In this case, Parallax mapping offers a smarter alternative by simulating depth directly in the shader using a height map.
Today we take a look at Parallax Node, a recently released Blender add-on developed by
MultLabs, the same team behind
Staircase Generator v3, which we previously featured in a post.
Parallax Node is a Blender add-on that simplifies the use of parallax mapping by introducing a single, custom shader node. Instead of building complex node groups, it lets you control height maps, step count, strength, and bias directly from one interface.
It works in both Cycles and EEVEE with real-time preview support and compatibility for multiple UV maps, making it easier to add depth and surface detail while keeping shaders efficient.
Implements parallax mapping through a single, easy-to-use node that replaces the need for large, complex node groups.
Adjust iteration count, strength, and bias to fine-tune depth and performance directly within the Shader Editor.
Includes its own elevation input for accurate depth simulation based on texture data.
Works with multiple UV layers, giving artists flexibility when applying parallax effects to complex materials.
Compatible with both Cycles and EEVEE, providing instant visual feedback for faster iteration and refinement.
Also, the Parallax node offers several adjustable parameters that define how the depth effect behaves and looks.
- Elevation Image – The height or displacement map that drives the surface relief.
- UV Map – Lets you choose which UV layer to use when working with multiple UVs.
- Steps – Controls the number of iterations (1–64). Higher values increase quality but reduce performance.
- Strength – Adjusts how pronounced the parallax effect appears (0.0–100.0).
- Bias – Fine-tunes the texture offset for more precise height mapping (0.0–2.0).
If you want to explore the complete documentation, usage examples, and technical details, we recommend checking out the official documentation linked below.
Some Useful Similar Add-ons
- Easy Parallax - A Blender add-on that automatically converts existing materials into Parallax Occlusion Mapping (POM) shaders. It focuses on quick setup and ease of use, making it possible to add realistic surface depth to any material with just a few clicks.
Unlike Parallax Node, it doesn’t use a dedicated custom node but instead rebuilds the material network automatically, offering less manual control but faster setup.
- POMster (Parallax Occlusion Mapping Add-on) - An open-source add-on that offers both shader-only and geometry-based parallax methods. It can generate additional shell geometry for more accurate shading at grazing angles and supports both Cycles and EEVEE.
Compared to Parallax Node, POMster provides more technical flexibility, but its dual shader–geometry system can make it heavier and more complex to integrate into simple materials.
- POMegranate - A node-based setup that allows layered Parallax Occlusion Mapping with customizable lighting and texture depth. It’s ideal for users who enjoy detailed shader graph editing.
Unlike Parallax Node, which simplifies everything into a single compact node, POMegranate relies on a multi-node structure, offering greater flexibility at the cost of speed and simplicity.
- Super Parallax - An older add-on that simulates parallax effects through UV coordinate distortion. It works on curved surfaces and supports silhouettes, offering decent results for stylized and realistic scenes.
Parallax Node, on the other hand, provides a more modern, single-node implementation that performs better in newer Blender versions and real-time workflows.