The Technical Artist’s Guide to Python in Maya

A visual introduction to tools and automation.

  • Use Python in Maya to speed workflows, cut repetitive tasks, and stay creative.
  • A visual, hands-on guide bridging art and code for 3D creators.
  • Learn Maya scripting with clear examples and real techniques.
Coming Soon
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Beginner
English, Español
Maya 2026
First Edition 2025
Who this is for.
3D artists, riggers, and animators who want to bring automation and precision to their Maya workflows.
Visual learners and creatives with no prior coding experience interested in exploring Technical Art.
Aspiring Technical Artists who want to learn Python to enhance their efficiency and problem-solving skills inside Maya.
The Technical Artist’s Guide to Python in Maya is a beginner-friendly, visually oriented introduction to Python scripting tailored for Autodesk Maya users. Designed specifically for artists, riggers, and animators, this book bridges the gap between art and code, empowering creatives to automate repetitive tasks, build custom tools, and streamline complex workflows without prior programming experience.
 
You’ll begin by understanding Python’s role in Maya and learning how to use the Script Editor effectively. From there, you’ll dive into Python fundamentals directly within Maya, exploring concepts like variables, loops, and functions through hands-on exercises that connect programming logic with artistic tasks. As you progress, you’ll uncover the power of maya.cmds, Maya’s built-in Python module, to control objects, create interfaces, and extend Maya’s functionality in ways that save hours of manual work.
 
Each chapter combines clear visual explanations, practical examples, and interactive exercises designed to make scripting feel intuitive and creative. By the end of the book, you’ll have the confidence to write your own scripts, automate your daily work, and take your first steps into the world of Technical Art — turning artistic ideas into intelligent, efficient tools inside Maya.
Note: The chapters, descriptions, and main topics listed below are provisional and may be added to, merged, or otherwise modified as the video course is being developed. We’ll update this list every time a new chapter is released. 
Zeynep Fisher
Technical Artist and 3D Animator
Zeynep is a Game Artist & Rigger experienced in mobile games. Her passion for improving 3D creative workflows led her to explore coding and develop custom tools that make art production more efficient and enjoyable. After starting her career in Istanbul, she moved to London a few years ago, where she currently teaches online rigging classes while specialising in Technical Art through her Master’s degree.
Frequently Asked Questions.
What do the books include?
Our books are crafted to provide a deep understanding of each topic with step-by-step explanations, real-world examples, and practical exercises. Each book includes detailed chapters, illustrations, and code samples designed to help you build skills as you read. All of our eBooks are downloadable in PDF format, making it easy to access them offline anytime. Many books also come with supplementary downloadable assets or files to support your learning, and some feature online updates or companion content for the latest industry practices.
Do the courses/eBooks include updates?
Yes, our courses include updates to ensure the content stays current with the latest tools and practices. Our books, which are published chapter by chapter, are also updated regularly until they are considered complete. This approach allows you to benefit from the latest information and improvements as you progress through the material. Once a book is finalized, it remains available in its completed form
Can I download the eBooks?
Our eBooks are fully downloadable in PDF format, allowing you to access them offline anytime.
What do the Hardcover editions include?
Some of our books are offered in a special Hardcover edition through our partner Lulu. If you purchase one, you may also request the project files. If you get the Hardcover edition and don't have an account on Jettelly, we can also create an account for you automatically. Please reach us on [email protected] to get started.
Do you offer certificates upon course completion?
No, we currently do not offer certificates upon course completion. Our focus is on providing high-quality content and practical skills that you can immediately apply to your projects and portfolio.
How long will I have access to the eBooks/Courses after purchase?
You'll have lifetime access to any course you purchase, as long as Jettelly Inc. exists. This allows you to revisit the content anytime and learn at your own pace, without any time restrictions. If you have any questions regarding previous purchases, feel free to email us at [email protected]
Can I get a refund if I'm not satisfied with my purchase?
Unfortunately, due to the nature of our downloadable eBooks, we do not offer refunds. For Hardcover editions, we offer exchanges in case of print quality issues through Lulu. Regardless, if you have any questions or concerns, please reach out to our support team at [email protected], and we'll be happy to assist you.
What happens if I buy a product in development and it's never finished?
Jettelly will issue a refund minus taxes and admin fees.
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