We take a look at a Blender add-on for easily attaching meshes to another surface.
Quick Attach, created by
Kushiro, is a paid Blender add-on designed to simplify the process of attaching one mesh onto the surface of another. Instead of relying on modifiers or dealing with shrink-wrap issues, the tool directly connects geometry to a target face, producing clean and solid results.
This makes it especially useful for placing decorative elements onto larger meshes, such as pipes, vehicles, or background structures.
(Not to be confused with
Quick Attach | Transfer Weight, another Blender add-on focused on weight transfer for rigging. Kushiro’s Quick Attach is a different tool dedicated to mesh projection and attachment.)
Quick Attach includes several useful functions, here are a few examples:
- Direct Attachment: Attach source meshes directly onto the active face of a target mesh without modifiers.
- Works on Curved Surfaces: Supports smooth faces and curved geometry.
- Multiple Face Support: Handles multiple selected source faces at once.
- Clean Geometry: Removes inner faces when merging, leaving a solid mesh.
- Offset and Rotation Control: Adjust depth, shift along the surface, or rotate according to normals.
- Ray-Cast Projection: Option to project meshes onto the hit surface for precise placement.
- Negative Attach: Attach to the back side of surfaces when needed.
The process is very simple and straightforward: select the source faces, then select a destination face on the target mesh (set as the active face). Running the tool moves the source mesh above the target face and projects it according to the chosen settings.
Options such as Bending All Faces, Depth Offset, or Merge Geometry let users fine-tune how the source adapts to the target surface, from preserving its shape to fully bending with the curvature.
The addon is available on the
author’s Gumroad page, which also explains how the tool works, more advanced instructions and troubleshooting tips.
While Quick Attach focuses on direct mesh attachment, Blender also offers related tools such as the
Snapping Tool (the magnet icon) for simple workflows like snapping to vertices, edges and faces, and the
Shrinkwrap modifier which conforms vertices to a surface, which is useful for fitting objects but often needing cleanup.
Conform Object by
Mark Kingsnorth projects smaller meshes onto larger surfaces in one direction, handling alignment automatically and non-destructively. And more for advanced cases,
Wrap Gen by
Hodgson3d lets you wrap custom geometry or arrays along curves, adapting naturally over concave and convex areas for straps or ropes.
✨ You can get the Quick Attach add-on for Blender through Kushiro’s
Gumroad.