Vincent is a 2D artist specializing in concept art, character design, and visual development for video games and animation. His passion lies in bringing characters to life. While character design is his main focus, he also works on environments, props, and game mockups. This range reflects his dedication and love for what he does.
Over the years, he's led visual development for many prototypes tied to major IPs in the industry, and had the pleasure of working with companies like Gameloft, King, Hasbro, Boulder Media, SMG, Paladin, and Glitch.