Joseph Hocking
Senior 3D Programmer
Joseph Hocking is a software engineer who specializes in interactive media development. His career has spanned video games, simulations, and XR (VR/AR) apps. Most of that time was using technologies like C#/Unity and JavaScript/WebGL, but he's getting increasingly Godot-curious. He has also taught classes at the University of Illinois Chicago, the School of the Art Institute of Chicago, and Columbia College Chicago. He lives in the Chicago suburbs with his wife and two kids.

Topics.

Unity
Procedural Content
Godot
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