What if you could create stunning, interactive 3D experiences with no plugins, no installs, and no complex setup, just the web browser you already have open?
With Three.js, the most widely used JavaScript library for 3D graphics on the web, that’s exactly what you’ll learn to do. The Three.js Cookbook: Essentials is a practical, hands-on guide for JavaScript developers ready to step into the world of 3D.
Instead of one long project, the book is organized as a collection of self-contained recipes. Jump straight to the topic you need, follow the code step by step, and compare your work against a complete version. Along the way, you’ll master the core tools every Three.js developer relies on: scenes, cameras, geometry, materials, lighting, shadows, and more.
Perfect for web developers, creative coders, and game developers alike.